package sphere.model;

public class Sphere {
 
	
public Sphere() {
		//super();
		//this.rayon = rayon;
		
	}

public double rayon;
public static final double PI = 3.14;

public double Volume(){
	return (4*PI*Math.pow(this.rayon, 3))/3;
}

public double Surface(){
	return 4*PI*Math.pow(this.rayon,2);
}

public double getRayon() {
	return rayon;
}

public void setRayon(double rayon) {
	this.rayon = rayon;
}

}

